owner = FRA
controller = FRA
add_core = FRA
add_core = OCC
trade_goods = fruit
life_rating = 31
terrain = forested_farmland
#state_building = {
#	level = 4
#	building = winery
#	upgrade = yes
#}
state_building = {
	level = 2
	building = gunpowder_factory
	upgrade = yes
}
1861.1.1 = {
	state_building = {
		level = 1
		building = winery
		upgrade = yes
	}
}
1861.1.1 = { 
	railroad = 3 
	naval_base = 1
}
