owner = BAV
controller = BAV
add_core = BAV
add_core = GER
trade_goods = coal
life_rating = 40
terrain = hilly_farmland
state_building = {
level = 1
building = glass_factory
upgrade = yes
}
state_building = {
	level = 1
	building = winery
	upgrade = yes
}
1861.1.1 = { railroad = 2 }
1861.1.1 = {
	state_building = {
		level = 1
		building = fabric_factory
		upgrade = yes
	}
	state_building = {
		level = 1
		building = glass_factory
		upgrade = yes
	}
	state_building = {
		level = 1
		building = liquor_distillery
		upgrade = yes
	}
}
