owner = ENG
controller = ENG
add_core = AST
add_core = ENG
trade_goods = wool
life_rating = 40
terrain = forested_farmland
colonial = 2
naval_base = 1
1861.1.1 = {
	colonial = 0
	state_building = {
		level = 1
		building = steel_factory
		upgrade = yes
	}
	state_building = {
		level = 1
		building = lumber_mill
		upgrade = yes
	}
	naval_base = 2
}
1861.1.1 = { railroad = 1 }
