owner = ENG
controller = ENG
add_core = ENG
add_core = IRE
trade_goods = grain
life_rating = 35
naval_base = 1
terrain = good_farmland
#state_building = {
#	level = 4
#	building = liquor_distillery
#	upgrade = yes
#}
1861.1.1 = {
	state_building = {
		level = 1
		building = fabric_factory
		upgrade = yes
	}
	state_building = {
		level = 1
		building = furniture_factory
		upgrade = yes
	}
}
1861.1.1 = { 
	railroad = 3
	naval_base = 2
}
