owner = FRA
controller = FRA
add_core = FRA
trade_goods = timber
life_rating = 32
terrain = forested_farmland
state_building = {
level = 2
building = lumber_mill
upgrade = yes
}
#state_building = {
#	level = 1
#	building = glass_factory
#	upgrade = yes
#}
1861.1.1 = {
	state_building = {
		level = 1
		building = artillery_factory
		upgrade = yes
	}
}
1861.1.1 = { railroad = 3 }
