owner = FRA
controller = FRA
add_core = FRA
trade_goods = grain
life_rating = 45
terrain = good_farmland
state_building = {
level = 2
building = furniture_factory
upgrade = yes
}
state_building = {
level = 2
building = ammunition_factory
upgrade = yes
}
state_building = {
level = 1
building = luxury_clothes_factory
upgrade = yes
}
state_building = {
level = 3
building = regular_clothes_factory
upgrade = yes
}
state_building = {
level = 2
building = fruit_cannery
upgrade = yes
}
state_building = {
level = 1
building = bank
upgrade = yes
}
state_building = {
level = 1
building = shoe_factory
upgrade = yes
}
1861.1.1 = {
	state_building = {
		level = 2
		building = luxury_furniture_factory
		upgrade = yes
	}
	state_building = {
		level = 2
		building = ammunition_factory
		upgrade = yes
	}
	state_building = {
		level = 2
		building = paper_mill
		upgrade = yes
	}
	state_building = {
		level = 1
		building = machine_parts_factory
		upgrade = yes
	}
}
1861.1.1 = { railroad = 3 }
