owner = ENG
controller = ENG
add_core = ENG
add_core = SCO
trade_goods = copper
life_rating = 35
naval_base = 2 
terrain = marginal_farmland
state_building = {
	level = 1
	building = steamer_shipyard
	upgrade = yes
}
state_building = {
	level = 2
	building = lumber_mill
	upgrade = yes
}
state_building = {
	level = 1
	building = liquor_distillery
	upgrade = yes
}
state_building = {
	level = 6
	building = clipper_shipyard
	upgrade = yes
}
state_building = {
	level = 1
	building = gunpowder_factory
	upgrade = yes
}
1861.1.1 = {
	state_building = {
		level = 2
		building = steel_factory
		upgrade = yes
	}
	state_building = {
		level = 2
		building = steamer_shipyard
		upgrade = yes
	}
}
1861.1.1 = { railroad = 3 }
