owner = AUS
controller = AUS
add_core = VEN
add_core = ITA
trade_goods = fish
life_rating = 40
naval_base = 1
terrain = good_farmland
#state_building = {
#	level = 4
#	building = glass_factory
#	upgrade = yes
#}
state_building = {
	level = 2
	building = clipper_shipyard
	upgrade = yes
}
1861.1.1 = {
	state_building = {
		level = 1
		building = glass_factory
		upgrade = yes
	}
}
