owner = AUS
controller = AUS
add_core = BOH
add_core = AUS
trade_goods = iron
life_rating = 40
terrain = good_farmland
state_building = {
	level = 4
	building = steel_factory
	upgrade = yes
}
state_building = {
	level = 1
	building = shoe_factory
	upgrade = yes
}
1861.1.1 = { railroad = 3 }
1861.1.1 = {
	state_building = {
		level = 1
		building = steel_factory
		upgrade = yes
	}
	state_building = {
		level = 1
		building = fabric_factory
		upgrade = yes
	}
}
